![]() You’ll need to indicate what size category this race falls into. Because this is a tendency rather than a mechanical rule, it’s all flavor and worldbuilding. ![]() Alignment TraitĪ similar relic from times where character alignment mattered quite a bit more, you’ll need to include a trait indicating what alignments your race tends to be. These don’t really have any mechanical weight but you’ll need to add one in for flavor regardless. Somewhat a relic of editions filled with age traps and age-based penalties and bonuses, every race needs a trait that simply addresses the average age and lifespan of your race. +2 in an ability score, +1 in another ability score, and +1 in yet another ability score at the cost of fewer features.+2 in an ability score, and +2 in a different ability score at the cost of fewer features.+1 in an ability score, and +1 in a different ability score with the benefit of more features.+2 in an ability score with the benefit of more features. ![]() These should be losing or gaining more features than normal (more on that later) and they usually fall into the following formulas: Rarely, you get some races that only gain 2 ability score points, or that gain 4 ability score points.
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